AI Insights · Timothy · July 2023
Top 5 Business Games on Android in Chile - Q2 2023
Discover how the top 5 business games on Android performed in Chile during Q2 2023, including trends in downloads, revenue, and active users.
Throughout the second quarter of 2023, the top business games on Android in Chile exhibited varied performance trends in downloads, revenue, and active users. Here's a closer look at how each of these games fared during this period, based on data from Sensor Tower.
My Perfect Hotel showed a dynamic performance with its weekly revenue peaking at $95 in the last week of May, then gradually declining to $19 by the end of June. Downloads witnessed a significant spike in the last week of April, reaching over 16K, followed by a steady decline to around 3.9K by the end of June. The game maintained a relatively stable number of active users, fluctuating between 20.7K and 13.9K throughout the quarter.
Cinema Tycoon 3D experienced a modest increase in weekly revenue, peaking at $28 in mid-April and ending the quarter at $17. The game saw an initial surge in downloads, peaking at 18.5K in early April, but this number dropped to around 6.7K by the end of June. Active users rose from 8.5K to 20.4K in early April, then fluctuated, ending Q2 at approximately 18.9K.
Idle Lumber Empire displayed a steady revenue stream, peaking at $2.9K in the final week of June. Downloads peaked at 10.3K in early May before settling around 9.5K by the end of June. The game’s active users increased from 10.7K to 18.1K throughout the quarter.
Hoarding and Cleaning saw its revenue peak at $34 in late May, with a slight decline to $24 by the end of June. Downloads initially spiked to 13.7K in early April but stabilized at around 4.4K by the end of June. Active users increased significantly, peaking at 20.7K in late May and ending Q2 at 17K.
Flow Legends: Pipe Games had a relatively steady revenue with minor fluctuations, peaking at $67 in late March. Downloads fluctuated, peaking at 5.3K in early April and ending at 4.9K in late June. The game’s active users showed consistent engagement, peaking at 18.1K in early April and finishing the quarter at 15.3K.
For more detailed insights and trends, visit Sensor Tower.